Seat of the Triumvirate – Mythic + Dungeon Guide (SEAT)

SEAT - Seat of the Triumvirate

Seat of the Triumvirate

Mythic + dungeon guide for Midnight Season 1.

34:00

+1

27:12

+2

20:24

+3

Legend

Enrage

Magic

Disease

Curse

Bleed

Poison

healer

tank

DPS

Shopping list

Offensive dispell

Druid

Hunter

Rogue

Evoker

Monk

Mage

Hunter

Priest

Shaman

Warlock (pet)

Utility

Shaman

Evoker

Mage

Hunter (pet)

Druid

Paladin

DK

Warlock

Nightelves

Zuraal : Trash

KICK

Umbral bolt : Targeted damage

DODGE

rupture : Ground AOE on death

Dispell

Battle rage – DISENRAGE

More

Chains of subjugation does group wide damage, it’s also a snare, therefore it can be removed with movement abilities.

HEAL the Leeching void absorb immediately as it heals mobs while it lasts.

HEAL through pulsing void.

Remove Chains of subjugation with Tiger's lust

Remove Chains of subjugation with Shapeshift

Remove Chains of subjugation with Hand of freedom

Remove Chains of subjugation with Spirit walk

Remove Chains of subjugation with Empowered demonic circle

Remove Chains of subjugation with Death advance

Remove Chains of subjugation with Disengage

Remove Chains of subjugation with Blink

Remove Chains of subjugation with Fade (phantasm)

Zuraal : Boss

Strategy

MITIGATE Void slash.

SPREAD if targeted by Decimate and drop your void sludge away — You can escape the circle during the leap with movement abilities, completely negating the damage.

DODGE the Null palm frontal.

DEFand FOCUSadds after Oozing slam — ensure they never reach the boss.

— CC adds during Crashing void and DEF.

— Make sure you don’t make the boss leap near an add.

Reflect the last hit of Void slash with Spell reflect (the two first can be blocked)

Saprish : Trash

KICK

Shadowmend : Self heal

DODGE

Void expulsion : Ground AOE

Void Burst : Directional AOE

DISPELL

Rift essenceDISPELL

MORE

— You need to close four rifts to spawn the next boss. You need to fight the Rift Wardens near their rift in order not to break their link with it.

HEAL through Rift tear and eveloping darkness.

ANTICIPATE the knockback of Void bash.

Reflect Void bash with Spell reflect

Saprish : Boss

Strategy

KICK Shadewing’s Dread screech — play in melee to prevent him from jumping too far.

HEAL Shadow pounce from Darkfang.

DODGE Void bombs unless it’s about to explode, then SOAK it so that only one person gets the DOT instead of the whole group — ideally the tank or someone with an immunity.

SPREAD and PLACE your Phase dash AOE on void bombs to destroy them.

DEF on Overload and make sure there is no bomb left.

Soak Void bombs with Divine shield

Soak Void bombs with Anti Magic Shell
Soak Void bombs with Cloak of shadows

Nezhar : Trash

KICK

Abyssal enhancement : Group wide damage

DODGE

Eruption : AOE around players

Void cleave : Frontal

Gate of the abyss : Rotating rift pulsing orbs

MORE

HEAL void infusion.

Reflect Void infusion with Spell reflect

Stop Void infusion with Shadowmeld

Nezhar : Boss

Strategy

KICK Mind blast.

DODGE umbral waves from gate of the abyss.

HEALthe three players targeted by Mass void infusion.

— When umbral tentacles spawn, they cast unstable entrance and then spam mind flayCC and FOCUSthem.

— Prepare for Collapsing void‘s knockback and get into the centre quickly, avoiding the void storm zone.

Reflect Mind blast with Spell reflect

L’ura : Boss

Strategy

SPREAD to cover most of the Notes of despair — they radiate with Dirge of despair until silenced.

AIM your Discordant beam towards a note to silence it.

DODGE the rotating beams of Disintegrate.

MITIGATE Abyssal lance.

DODGE Grim chorus around the active notes.

— When you have effectively silenced the five notes, Alleria casts Siphon void, stunning the boss for 20s and increasing her damage taken by 200% — keep your offensive CDs for this phase.

Reflect Disintegrate with Spell reflect

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