Operation : Floodgate – Mythic + Dungeon Guide (FLOOD)

FLOOD - Operation Floodgate

Opération : Floodgate

Mythic + dungeon guide for The War Within season 3.

32:00

+1

25:36

+2

19:12

+3

Please be patient

It’s our first time adapting these guides in english !
Things might not be complete yet, but it’s a WIP and everything will be ready by the start of season 3.
🫶

Accès rapide

Legend

Enrage

Magic

Disease

Curse

Bleed

Poison

healer

tank

DPS

Shopping list

Dispell

Evoker

Offensive dispell

Druid

Hunter

Rogue

Evoker

Monk

Utility

Shaman

Evoker

Mage

Hunter (pet)

Druid

Paladin

DK

Warlock

Big M.O.M.M.A. : Trash

KICK

Bloodthirsty cackle : Leech buff

Surveying beam : Targeted damage + puddle

Trickshot : Bouncing damage

Blood blast : Targeted damage

DODGE

Surprise inspection : Frontal

Shreddation : AOE under your feet

Flamethrower : Rotating frontal

R.P.G.G. : Swirlies

CC

Wind up : Fixate + whirlwind

Reload : Reloads R.P.G.G. cast

DISPELL

Bloodthirsty cackleDISENRAGE

More

Warp blood : Heal absorb

Big M.O.M.M.A. : Boss

Information

— The boss protects herself with Kill-o-block barrier if adds are not killed after a certain time; reducing all damage taken by 80% and pulsing damage on the group until removed. 

— When the 4 adds are killed, the boss casts Jumpstart, increasing damage taken by 200% and pulsing group wide damage for 12s.

— When Jumpstart ends, she summons new adds and leaves Excessive electrification under her feet, spreading in a large area. 

Strategy

MITIGATE Electrocrush.

FOCUS adds to avoid Kill-o-block barrier.

DEF/HEAL during Jumpstart.

KICK Maximum distorsion.

BAIT all the Doom storm casts against a wall to maximize melee uptime. DODGE them.

— AIM Sonic boom away from the party and DODGE it.

Keeza & Bront : Trash

KICK

Harpoon : Grab + bleed

DODGE

Plant seaforium charge : Bomb on the floor, bump

Dispell

HarpoonDISPELL

More

Venture Co. Architect is immune as long as Scaffolding is alive.

Nailgun roots and gets you nailed, removing the root with skills such as shapeshift does NOT remove the bleed.

Keeza & Bront : Boss

Strategy

MITIGATE Wallop and plan for the bump. DODGE the frontal.

DODGE B.B.B.F.G. rays.

BAIT Barreling Charge to strike as many Big badaBOUM ! bombs as possible – First two charges target a random non-tank player, the third always targets the tank.

DODGE Shrapnel falling from the sky.

DEFif targeted by Kinetic explosive gel and try to include multiple bombs in your AOE before getting DISPELLED – Being PRE-PLACED will help a lot.

DRAG Bront in a corner when bombs appear to facilitate the bowling game – Tanking him on a bomb will guarantee its removal no matter the direction of the charge.

BALANCE the bosses’ lives to prevent Divided duo and to avoid having bombs you can’t clear with Bront.

Swampface : Trash

KICK

Restorative algae : Heal

Harpoon : DOT

DODGE

Plant seaforium charge : Bombe on the floor

CC

Jettison kelp: Pulses damage on the group

Swampface : Boss

Strategy

PACK for Razorchoke vines and move together, usually clockwise – the healer isn’t targeted and should stay away to bait mechanics.

DEF during Awaken the Swamp.

DODGE Skewering root and Rushing tide.

DODGE Mudslide.

MITIGATE Sludge claws and PLAN to heal through the absorb.

Geezle Gigazap : Trash

Kick

Lightning bolt : Targeted damage

Dodge

Surprise Inspection : Frontal

Battery discharge : Swirlies

DISPELL

OverchargeDISPELL : DOT + Stun if not dispelled

More

Sparkslam : Tankbuster

Reflect Overcharge with Diffuse magic

Reflect Overcharge with Spell reflect

Geezle Gigazap : Boss

Strategy

MITIGATEThunder punch and prepare for the bump – Tank against the console.

DEF/HEAL during turbo Charge and DODGE Turbo bolt.

— The boss always gets back to its initial position to cast turbo Charge, PLAN your placement to maximize melee uptime.

DODGE Dam rubble and Dam water.

DEF if afflicted with Gigazap and don’t touch waters, it being with the AOE or with the DOT active on you.

KITE Leaping spark in a clean Dam water – Leave closer puddles to melee players and especially the tank.

— Don’t walk in a Shock water : All mechanics turn a dam water into shock water – you can NOT gate through it, jump over it, dash above it, charge through it… 

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