MT - Magisters' Terrace
Magisters' Terrace
Mythic + dungeon guide for Midnight Season 1.
33:00
+1
26:24
+2
19:48
+3
Enrage
Magic
Disease
Curse
Bleed
Poison
▲ healer
▲ tank
▲ DPS
Shopping list
Offensive dispell
Mage
Hunter
Priest
Shaman
Warlock (pet)
Utility
Shaman
Evoker
Mage
Hunter (pet)
Druid
Paladin
DK
Warlock
Nightelves
Library & Buff
Dodge the patrolling guards in the library.
Find the Arcane Tome between shelves for a 10% haste buff (flagged as debuff).
Custos : Trash
KICK
DODGE
— Arcane beam : Targeted AOE
— Flamestrike : Ground AOE
DISPELL
— Power word: shield – PURGE
— Holy fire – DISPELL
More
— Even though Ethereal shackles can be DISPELLED you can also (and preferably) free yourself with any movement CD since it’s a root.
— Prepare for the knock back after crowd dispersal and make sure everyone is topped up.
— HEAL▲ through ignition.
— The wyrms explode on death, applying Energy infusion, a stackable damage and healing BUFF.
Remove Ethereal shackles with Tiger's lust
Remove Ethereal shackles with Hand of freedom
Remove Ethereal shackles with Shapeshift
Remove Ethereal shackles with Death advance
Custos : Boss
Strategy
— MITIGATE▲ Repulsing slam and anticipate the knock back (tank).
— MOVE▲ the boss after Arcane expulsion to DODGE the AOE — anticipate the knock back (everyone).
— DISPELL Ethereal shackles or use movement CDs to remove it since it’s a root.
— SOAK orbs during Refueling protocol to prevent Unstable energy — note that orbs leave puddles on the ground and a stackable DOT.
— The boss takes 20% increased damage during the phase.
Remove Ethereal shackles with Tiger's lust
Remove Ethereal shackles with Blink
Remove Ethereal shackles with Death advance
Remove Ethereal shackles with Empowered demonic circle
Remove Ethereal shackles with Shapeshift
Remove Ethereal shackles with Spirit walk
Remove Ethereal shackles with Disengagement
Remove Ethereal shackles with Hand of freedom
Buff
Click the energy crystal next to the boss after you’ve defeated him to gain 1% increased damage and healing for 30s.
Seranel : Trash
DODGE
— Shield slam : Directional AOE
MORE
— HEAL▲ through Runic glaive — can be negated by abilities such as Shadowmeld.
Seranel Sunlash : Boss
Strategy
— SPREAD with Runic mark — you can Shadowmeld it.
— DODGE Suppression zone and get rid of your mark inside — delay the marks to avoid overlapping Null reaction.
— DODGE Feedback AOEs.
— HIDE in the Suppression zone to avoid being damaged and pacified by Wave of Silence.
Gemellus : Trash
KICK
— Terror wave : Fear
— Shadow bolt : Targeted damage
MORE
— Call of the void summons adds, make sure to aggro them quickly. They explode on death.
— HEAL▲ through Consuming shadows or LOS it.
— HEAL▲ the absorb left on the tank by devouring strike.
— It’s up to you (your healer actually) whether you want to avoid Void infusion or not. The buff is as huge as the heal absorb.
Gemellus : Boss
Strategy
— Try to KITE the boss near at least one clone after Triplicate to help with cleave damage — They mimic the spells cast by the main boss.
— Try to PACK AWAY when targeted by Cosmic sting and MOVE out of the pools — aim to maximise space without overlapping pools.
— RUN to the clone you’re linked with during Neural link — Follow your arrow.
— RESIST the pull during astral grip and be careful of the puddles.
Degentrius : Boss
Strategy
— The room will be divided in four sections: each player stands in one quadrant, tank excluded — Don’t touch the lines.
— SOAK Unstable void essence to prevent Void destruction.
— MITIGATE▲ Hulking fragment and don’t put it on other players.
— DISPELL Umbral splinters on the tank — it leaves a large puddle, so try to drop it on the edges.
—SPREAD when afflicted with Devouring entropy and DODGE the orbs coming from others.



