The Blinding Vale – Mythic + Dungeon Guide (TBV)

TBV - The Blinding Vale

The Blinding Vale

Mythic + dungeon guide for Midnight Season 2.

30:00

+1

24:00

+2

18:00

+3

Legend

Enrage

Magic

Disease

Curse

Bleed

Poison

healer

tank

DPS

Shopping list

Offensive dispell

Druid

Hunter

Rogue

Evoker

Monk

Mage

Hunter

Priest

Shaman

Warlock (pet)

Dispell

Evoker

Monk

Paladin

Druid

Evoker

Utility

Shaman

Evoker

Mage

Hunter (pet)

Druid

Paladin

DK

Warlock

Nightelves

BUFFS

Depending on which side you choose to go first, you can grab one of two buffs, that are minor and should not determine your route or comp :

— On the left, a Light-starved blossom can be interacted with if you’re a priest, paladin or herbalist to give your group a 5% haste and 20% movespeed buff for 2 min.

— On the right, a Baby grovecrawler can be freed by hunters or druids, giving you a combat companion for 1 minute.

Ikuzz : Trash

KICK

Light bolt volley : Group damage

Disorienting screech : Disorientation

DODGE

Belch spores : Swirlies under players

Hunting leap : Jump + frontal

Bullet seeds : Frontal

Dispell

Spore spines DISPELL

Thornblade DISPELL

More

— Spore spines is a snare and can be removed by movement abilities.

— FOCUS Lightgorged Lashers during Lightbloom Pollination.

— CC Hunting leap and Radiant Spellsowers at low health to prevent them from pulling additionnal lashers.

— MITIGATE Earthrupture strike and drop it away from your party.

— Be careful of your placement for uproot.

— SPREAD with Lightmaw beams and DEF/HEAL or drop combat.

— HEAL through Spouting floret.

Remove Spore spines with Tiger's lust

Remove Spore spines with Shapeshift

Remove Spore spines with Hand of freedom

Remove Spore spines with Death advance

Stop Lightmaw beams with Shadowmeld

Stop Lightmaw beams with Vanish

Stop Lightmaw beams with Feign death

Stop Lightmaw beams with Invisibility

Ikuzz, the light hunter : Boss

Strategy

— Bloodthorn roots can be removed with movement abilities BUT will damage you during the timeframe you are actually rooted, so immunities are way more valuable than freeing effects (i.e. you’ll take damage with Shapeshift where you won’t with Hand of Freedom because it prevents root applications entirely).

— Watch your placement before Verdant stomp and repack quickly to cleave down Bloodthorn roots or DISPELL them.

HEAL/DEF on Thorncaller roar and DODGE Bloodthorn roots.

KITE the boss if targeted by Bloodthirsty gaze and try to make his Crushing footfalls clean as much room as possible.

— At 50% health, the boss enters Lightcrazed frenzy until defeated.

Remove and soak Bloodthorn roots with Hand of freedom

Remove and soak Bloodthorn roots with Death advance

Remove Bloodthorn roots with Tiger's lust or soak with Chi-Ji

Remove Bloodthorn roots with Shapeshift

Remove Bloodthorn roots with Spirit walk

Remove Bloodthorn roots with Empowered demonic circle (cast preemptively)

Remove Bloodthorn roots with Disengage

Remove Bloodthorn roots with Bladestorm

Remove Bloodthorn roots with Vanish

Remove Bloodthorn roots with Blink

Trinity : Trash

SAME AS ABOVE

Lightblossom Trinity : Boss

Meittik

Thicket’s trinity allows you to cleave bosses as you like, although melee players will have an easier time focusing Meittik since Kezkitt is a caster and Lekshi moves.

MITIGATE Bedrock slam and HEAL through Bedrock surge.

DODGE patches of Fertile loam.

Lekshi

DODGE Lightsower dash‘s path between Fertile loam patches.

HEAL Thornblade, DROP the Fan of thorns AOE away and step out of it.

Kezkitt

KICK Light bolt.

SOAK Fertile loam patches during Lightblossom beams to prevent light-gorged applications and reduce lifebloom overgrowth‘s damage.

HEAL/DEF through Lightblossom beams and lifebloom overgrowth.

Ruia : Trash

DODGE

Solar breath : Frontal

Lightwarden’s blight : AOE on death

More

MITIGATEand HEALGrievous gash.

Lightwarden Ruia : Boss

MOONKIN - 100

KICK Warden’s wrath.

— SPREAD if targeted by Lightfire (DON’T STACK THEM) and try to aim the Lightfire beams branches away from melee.

DODGE Lightfire beams and Lightfall.

BEAR - 70

AIM your Pulverizing strikes away from others and DODGE theirs — don’t take it twice because of pulverized.

— HEAL or DISPELL Grievous thrash.

MITIGATE Mangling claws.

HARANIR - 40

— Keep dealing with Lightfire, Lightfall, Pulverizing strikes, and Grievous thrash during Spirits of the vale.

— Save DEF for ugly combos such as Lightfire + Grievous thrash.

Ziekket : Trash

Dispell

Solar barrier PURGE

Toxic spew DISPELL

More

— MITIGATE Tongue toss and prepare for the knock.

FOCUS Toadspawn or prepare for Potad-toss knockbacks.

HEAL/DEFon Toxic spew.

Ziekket : Boss

Strategy

HEAL Oozing xylem throughout the encounter.

FOCUS and PACK Lightspawn lasher adds after Awaken the lightbloomKICK/CC Lightspore shot.

AIM Concentrated lightbeam at dormant lashers to prevent them from reawakening with vicious regrowthDODGE lightsap puddles.

INTERCEPT lightbloom’s essence orbs before they reach the boss to prevent fluorescent outburst and fluorescent shield.

— Soaking an orb grants you Lightbloom’s might, increasing damage AND healing done by 10% for 12 sec — leave at least two for the healer as soaking also debuffs with a stackable DOT.

MITIGATE Thornspike, anticipate the knock and DISPELL the following bleed.

 

Reflect Solar blast with Spell reflect

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